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Sauvé, Louise; Kaufman, David et Plante, Patrick (2019). Designing a User-Friendly Educational Game for Older Adults. Dans Herzog, Michael A.; Kubincová, Zuzana; Han, Pan et Temperini, Marco (dir.), Advances in Web-Based Learning – ICWL 2019 (p. 39-46). Cham, Suisse : Springer International Publishing. ISBN 978-3-030-35757-3; 978-3-030-35758-0 https://doi.org/10.1007/978-3-030-35758-0_4
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- Sauvé et al. - 2019 - Designing a User-Friendly Educational Game for Old.pdf
Contenu du fichier : Version de l'éditeur Accès restreint |
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Catégorie de document : | Chapitres de livres |
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Évaluation par un comité de lecture : | Oui |
Étape de publication : | Publié |
Résumé : | Given the importance of a well-constructed educational gaming interface and the costs involved in its development, it is important to identify the ergonomic requirements to be considered during the design process to ensure that the game be adapted to the characteristics of seniors. In a study of seniors aged 55 and older, we created and tested an educational game, “In Anticipation of Death”, in order to measure usability in the sense of determining the intuitive capacity of the game (user-friendliness). This paper presents the variables of the study, the way we adapted the game Solitaire for seniors and the results of an experiment done with 42 older players. The latter showed a high degree of satisfaction with game navigation, the display mode and gameplay equipment. Recommendations are presented to guide the development of online educational games for seniors. |
Adresse de la version officielle : | http://link.springer.com/10.1007/978-3-030-35758-0... |
Déposant: | Plante, Patrick |
Responsable : | Patrick Plante |
Dépôt : | 19 nov. 2019 16:38 |
Dernière modification : | 19 nov. 2019 16:38 |
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